How do video games work




















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Stopfer, J. The last movie you watched was probably digital but in the past cinemas used film-reels and projectors. A film reel is a strip of pictures that are projected onto the cinema screen. For every second of a movie there are 24 pictures on the film. Another way to phrase this, is to say that movies in the cinema run at 24 frames per second.

To a gamer that sounds horribly slow but that's that way it is! The human eye and brain perceives images individually if only 10 to 12 are shown per second.

Start to show the images at a faster rate and the brain no longer perceives individual images but starts to perceive them as a continuous animation.

Games often talk about frames per second too, but games have no film, so where do the images come from? As we've said, computers are fast and while the previous frame is shown, the computer generates the next image on the fly! The canvas the demon draws on is the called the framebuffer and you can think of this as a big grid of pixels that are shown on your monitor.

A game only needs to update the screen every 12 seconds to trick the brain into seeing continuous motion but it's more normal to use 30 or 60 fps. The higher the framerate the smoother animations appear and more thoroughly the brain is convinced by them. If your game runs at 30 frames per second that means it has 0. If your game runs at 60 frames per second, you have even less time; just 0. In that timeframe you can barely blink but fortunately the computer isn't working on human time.

In these few fractions of a second it can paint a photo-realistic vista of an alien planet and still have time to respond to input, simulate virtual creatures and play sound effects! In that 0. Flight Hotas X may eventually be a good idea. LG, Panasonic, Sony and Samsung are good brands to look for. Some have special Game Modes which tweak settings for speed and motion blur. You could check out Displaylag. What about 4K, the new generation of TVs which offer four times the visual clarity of current HD sets?

Ah, this is the big question. There is a dizzying array of video game genres, some of them are self-explanatory driving sims, flight sims, fighting games, puzzle games , some of them not so much.

First-person shooter FPS : a shooting game in which you view the environment through the eyes of the lead protagonist.

Current examples: Halo, Call of Duty, Battlefield. Role-playing game RPG : an adventure game, usually set in a fantasy or science fiction environment, where the player character gains new abilities, spells and weapons by fighting enemies and discovering treasure.

Massively multiplayer online game MMORPG : As above, but played in an online environment where hundreds of other gamers are also co-operating and competing. Fans usually join guilds gaming teams and attempt missions together.

Usually, players have to mine for resources in order to build units before putting them into battle. Both competitors move and command their armies at the same time, unlike turn-based strategy games like Civilization and XCOM. Multiplayer online battle arena MOBA : A comparatively new genre, in which two small teams of warriors battle each other on small-scale environments using an array of weapons and spells. This is a team-based genre, with each warrior controlled by a different player.



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